T/TCP: Transaction Oriented TCP
Three-way handshake ? Long delays for transaction-oriented applications.
- T/TCP extension avoids 3-way handshakes
- Request/reply data sent with connection messages
- Server caches a connection count (CC) per-client to detect duplicate requests and avoid replaying transaction
- TIME_WAIT is shortened by setting it to 8*RTO
- Latency = RTT + server processing time (SPT)